Short description
Guildlands is a multiplayer idle RPG in your browser where every piece of gear changes how your hero looks. Build your character, forge your gear and trade in a player-driven market.
Guildlands is a multiplayer idle RPG in your browser where every piece of gear changes how your hero looks. Build your character, forge your gear and trade in a player-driven market.
Guildlands is a multiplayer idle RPG you play in the browser, built around one idea: your hero should look like the choices you make.
In most idle games you equip a sword and nothing changes on screen. In Guildlands, every helmet, chest piece, shield and weapon is drawn onto your hero, layer by layer, and dyes change its colors. Pick one of 15 classes and 6 races; the class never locks you into a build.
Send your hero on adventures, missions and dungeons that run while you're away. Between outings, mine, chop and fish in a shared world, smelt bars and forge your own gear. Everything is curated down to the pixel.
The economy belongs to the players: they gather and forge every item and set every price on an order book. The market runs on Solana with low fees, so two players can trade with a currency they both trust. Guildlands is not a play-to-earn game: no token, no NFTs, no promises. You play it because it's good.
And the name is the plan: guilds and group battles are what we're building next, together with our community.
Alpha on Solana devnet (test SOL). Free, in English, Spanish, Portuguese and Russian.
In most idle games you equip a sword and nothing changes on screen. In Guildlands, every helmet, chest piece, shield and weapon is drawn onto your hero, layer by layer, and dyes change its colors. Pick one of 15 classes and 6 races; the class never locks you into a build.
What we're building next
And the name is the plan: guilds and group battles are what we're building next, together with our community.
Everything is curated down to the pixel.
The economy belongs to the players: they gather and forge every item and set every price on an order book. The market runs on Solana with low fees, so two players can trade with a currency they both trust. Guildlands is not a play-to-earn game: no token, no NFTs, no promises. You play it because it's good.
Vertical 1080×1920, H.264, 30 fps, 9–11 s. Each one also comes without text, to add your own.
All the art comes from the game itself. The pixel art is enlarged by whole numbers without smoothing: there is no need to rescale it. Player names and market prices shown are illustrative.
Every original file, zipped by category.